RE: ATG Random Game Highlights (Full Version)

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CSO_Talorgan -> RE: ATG Random Game Highlights (3/23/2011 10:16:11 PM)


quote:

ORIGINAL: Webizen

Perhaps one of the testers that designs scenarios will drop by and start a thread about the new editor.


That would be good.




Tac2i -> RE: ATG Random Game Highlights (3/31/2011 3:43:59 PM)

See edit to my 3/12 post. A recent fix has enabled ATG to load the ARHS_WW2.ptmaster file that was written for AT without error so it can be used to create AT Classic random games.




Jeffrey H. -> RE: ATG Random Game Highlights (3/31/2011 9:47:22 PM)


quote:

ORIGINAL: Webizen

See edit to my 3/12 post. A recent fix has enabled ATG to load the ARHS_WW2.ptmaster file that was written for AT without error so it can be used to create AT Classic random games.


WOOT for that ! But I guess what we really need is that same style of mod for ATG.




Tac2i -> RE: ATG Random Game Highlights (4/15/2011 1:23:07 PM)

I've made a few edits to my original post to make a couple things more clear.




Tac2i -> RE: ATG Random Game Highlights (4/28/2011 9:16:32 PM)

Edited original post to correct a mis-statement about producing supply in captured cities and to update content based on v2.01 patch changes.

Additional Useful Links

ATG: Key Concepts and Tips

ATG Quick Reference Guide

ATG Random Setup Screen

NATO Counters Mod




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