thiosk -> RE: Limit the number of colonies per empire (3/9/2011 4:16:43 AM)
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Hard limits I don't like. Tax restrictions, a la Civ IV I am also against; they seem so artificial. I actually don't like how they are generally implemented. In the far future, EVERYTHING is far away, plus distance costs are covered by the fuel system. I've long campaigned that planets of all sizes should require huge quantities of strategic resources to develop, and then a more modest quantity to maintain themselves. For instance, you need a gigaton of steel, polymer, and carbon fibre per development point. You would then need 10 megatons of each to maintain each point of that development per unit time. In this way, fast expansion is restricted, as you need a strong industrial base and an aggressive resource acquisition network to keep expansion moving forward. Plus, the universe would seem more alive, as you have incredible amounts of traffic carrying the otherwise worthless elements around. Last, trading agreements with other empires may then actually be more valuable in certain cases than glassing them and planting your own colonies.
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