Kharan -> (12/21/2000 11:29:00 PM)
|
1. The 20-meg VCR replay save now will go beyond 2.3 megs.
2. Some unnecessary replay data was being (frequently) saved, which was causing the entire vcr replay problem to begin with. This has been located and removed. (The 20-meg size is just extra insurance.)
3. Fixed AI forces moving before the set reaction turn. It is important to note that there are (and have always been) two exceptions to the reaction turn setting; one is if the units get involved in short-range combat, in which case they seem to be freed from the reaction turn restriction. The other is if the AI decides it is time to mount an emergency counterattack, which it may do if more than half of the victory hexes are enemy-controlled. This counterattack only can happen when the
AI is defending or delaying.
4. Fixed a bug with dead leaders not being replaced at the end of a battle. At the end of the battle in which they die, the unit of the formation that was the acting leader becomes the leader in the next battle. They are moved to the 0 position of the formation (although this seems to take a second battle to happen).
5. The bug with reinforcements being added to the campaign core force is fixed.
6. Units that are out of contact have that text in yellow at the bottom of the screen to be a little more noticeable. Also changed the text to be more explanatory.
7. Weapon slots 2, 3, and 4 for infantry now only fire those weapons once, not once for each man.
8. Tracked FO units now have proper bombardment delay.
And the new OOB's, 230 new icons and 450 unit pictures.
[This message has been edited by Kharan (edited December 21, 2000).]
|
|
|
|