Amphib Ops As Germany? (Full Version)

All Forums >> [Current Games From Matrix.] >> [World War II] >> WW2: Time of Wrath



Message


Lrfss -> Amphib Ops As Germany? (3/12/2011 3:45:28 AM)

I can't seem to get the Germans in early '42 to conduct any landings at all? I purchase the Amphib points and the units load up and leave the map and are then in port as AP's of course. Then I move them into a Sea Zone holding area located in the zone I wish to land troops and wait a turn assuming that's needed, then I try and land them via the "Fleet Screen" in hostile turf though not occupied coastal hex, which I can't as the only opitions that pop up to allow movement to are my own controlled ports or other Sea Zone holding area's? What am I missing here on this? There is no option to land on any hex at all period? I'm sure I'm missing something here that's prob simple... Please help & thanks in advance! This is my first time trying any Amphib stuff...




Lrfss -> RE: Amphib Ops As Germany? (3/12/2011 4:43:41 AM)

Ok, I figured it out, the manual and concept was not very clear but through hardcore effort I got it eventually!




sushidog -> RE: Amphib Ops As Germany? (5/3/2011 7:44:29 PM)

I got similarly stuck. Can you explain how the penny dropped for you?




Tomokatu -> RE: Amphib Ops As Germany? (5/3/2011 9:22:05 PM)

The final landing from a safe sea zone is not done through the Fleet Screen.
In the normal map view, select a coastal hex and you'll find that the small amphibious landing icon lights up. If you hover the pointer over the unlit icon, there will be a hint at the top of the screen about what you haven't done yet. Use the same technique to place Mulberries.




Page: [1]

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
0.75