JAMiAM -> RE: Interdiction attacks on entrained units (3/15/2011 7:54:59 PM)
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quote:
ORIGINAL: Joel Billings I think they don't happen as often because the detection level of these units is low (or zero in cases of coming from the rear). Yes, this is a problem with the engine. In an IGO-UGO system, it really makes no sense to not have hex-based detection levels from recon. If over the course of a week-long turn, I run a few hundred recon missions, over a broad, and deep area, any enemy units moving through that well-scouted area on the following player turn should be subject to being detected. Having them be immune to being spotted, because they began their turn unspotted is a bit silly, IMO.
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