balenami1291 -> RE: Troina (1 vs 1) axis side (3/16/2011 10:02:55 PM)
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One of the feature of this game is the check, at the start of the turn, the initiative. "total Army disruption" is one of the most important driver to calculate initiative. So is a quite common thing the defend side take the second part of the first turn and the first part of turn #2. So defender take two turns before attacker take its second turn. its a very dangerous matter because Arty and HQ are very soft target in the rear enemy line... but BEWARE... Take your units in HQ's range!!! [image]local://upfiles/18924/5501F812E5AE45EC8A42682CF4F8ADD8.jpg[/image]
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