Which CC to get? (Full Version)

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the_grip -> Which CC to get? (3/18/2011 3:03:15 AM)

I owned every CC game (the originals) since I first discovered the first CC on a demo CD somewhere around 16 years ago. The AI has always been a bit of a pushover, but it is still fun and MP rocked.

I'm looking through all of the re-releases, and they are a fortune for these old games ($40). However, I'm thinking of picking up one for old times' sake. Which one to get, and why??




Tejszd -> RE: Which CC to get? (3/18/2011 5:20:52 PM)

Here, at a very high level, is what each re-release brings to the table;
COI - CC3 with a few bug fixes, new campaign and updates for newer Operating Systems
CCMT - CCM with a few bug fixes and updates for newer Operating Systems. No campaign of any kind but the best single battle editor in any CC.
WAR - CC4 running on CC5 with bug fixes, new game, a few new features and updates for newer Operating Systems.
TLD - CC5 with everything in WAR plus a new game and new features
LSA - CC2 on CC5 with everything in TLD plus new game and a lot of new features


Couple questions you can ask yourself help narrow down the choices;
- did you like buying units? Only COI and LSA use points
- did you like following a men/units over years? Only COI has units upgrades (replacing older tanks with newer)
- must you have a campaign (either CC3 or CC4/5 style)? If not then maybe CCMT. Probably the best for single battles due to it having the best editor. It also supports up to 5 vs 5 play but due to its lack popularity, people wanted a campaign/game, it could be hard finding the players
- CC4/5 fan? WAR or TLD
- want it all? LSA has pieces from all previous CC and the most new features




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