MrRoadrunner -> RE: placing exit objective hexes (3/18/2011 10:39:07 AM)
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Page 125 of the manual: "To create an Exit Objective Hex, select a hex on the map edge and assign it to the side you wish to have exit from that point. Then define the point value for the Objective as -1. Each unit of the side corresponding to the color of the Objective that exits from that hex during the scenario will add its Victory Point value to that side’s Objective Points for the scenario. Note that the value of a unit of the “Second Side” exited from an Exit Objective Hex for its side has its VP value subtracted from the First Side’s Objective Point total." Hope this helps. RR
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