Ascended -> RE: how a battle is conducted (3/30/2011 4:27:17 AM)
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ORIGINAL: squatter Welcome to the brick wall of understanding in the game, Ascended. I too wanted to know how it all worked once. But there are some parts of the engine that appear to reside like a KFC recipe solely in Gary 'col Saunders' Grigsby's head. I can imagine it's a product of the way that GG works, but I can't say it seems like to best way to construct a game. This way, no-one else can check things are working, spot bugs within it. We can just observe the final results and see if they tally with the way we would expect the combat to work out. This faith-based programming approach cant be beneficial to the testing process, I would have thought. The rather unhelpful suggestions to 'watch on message level 4' will just raise more questions about the fine print than they answer, as you have discovered. As you've seen, the way the engine executes combat appears to be in a series of WWI style bombardments and walking advances. Thankfully, though, the end result appears pretty sound, reflecting the balance of forces involved pretty soundly. At the end of the day, the most important consideration are the relative CV values of the units involved. This is how combat works, it seems to me: 1. Starting CV values for the units involved are totalled. Terrain, forts, and weather figured in. 2. Air support goes in, knocking out elements that might otherwise have taken part in step 3. 3. A series of WWI attacks play out, each one at a decreasing range, in which a percentage of the ground elements of each side fire at each other. 4. At the end of all this, a final CV calculation is made, affected by losses during 2 and 3, and by leadership roles. 5. The final CV values are compared to produce the battle odds. 6. The odds are used to determined retreat or hold, with further losses inflicted with the former. A rough assessment, but that's how I've come to understand how to 'read' the engine. Can I just point out that none of this is to say the game is anything other than superb. Solid, thanks!
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