CheerfullyInsane -> RE: Rotating units-excess aps ensure Soviet unity of command (3/27/2011 1:35:24 AM)
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Okay, maybe I'm not getting this so just to clarify here's a situation: Southern Russia, Caucasus Front has just been released (and thus nearly empty) I've got 4 fully-stocked armies in the Southern Front, and wish to transfer the 9th Army to the Caucasus Front. 9th Army consist of: 9 infantry divisions, 3 infantry brigades and 3 armored brigades. With 4 artillery regiments, 1 sapper regiment and 2 RR brigades as support. (The above is pretty much a standard army for me in '41-'42) Transferring he HQ to Caucasus command will take 54 APs (give or take, this is just an example), and usually will only cost 27, if you've got decent Admin leaders in your Front HQs. If I've read it correctly, you want to bring in an empty Army HQ, transfer the divisions piecemeal, and then attach the Army HQ to Caucasus. Okay, so transferring the CUs will cost you 15 APs, 7 more for the SUs makes 22 APs. Since the HQ was empty, I'm assuming there's a sucky leader in charge, so that's another 8-15 APs to appoint a new Army commander. And this is assuming that you have an empty HQ attached to STAVKA. If it's attached to another Front, the AP costs go up. Plus, now you have what I assume was a decent leader in the 9th Army HQ twiddling his thumbs, so you'll need more APs to transfer him out again. I'm not even going to bring up the whole micro-management issue, since that is up to the individual player. Me, I hate this level of management, but to each his own. As to the FZs, their use is a matter of debate, I quite agree. But even if you don't build them, you'll still have to use APs on disbanding especially in '41, where motorcycle regiments and Sec regiments gets dissolved ad libitum to gain the manpower. Suffice it to say that there is always something to be done with those APs, at least in the GC. And again, I still haven't played into the summer of '42 when the grand Corps reorganization starts.
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