Tac2i -> RE: HONEST EVAL OF AI (4/5/2011 8:03:16 PM)
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Well, I had just finished off AI Player A and had just discovered that AI Player B was on the verge of total defeat. Incidentally, a couple of turns before as I was redeploying west front units to my eastern border, the increased recon revealed a massive AI Player C army near my border in one location. I was not prepared to go war with him, which is why when he declared war on me, he quickly overran part of my nation capturing one of my at start cities and a resource hex or two. Edit: I don't intend to turn this thread into an AAR but let me just say I'm still, 31 turns into this particular game, still getting pressured by the AI. In the screenshot I'm the darker colored units. I'm trying to hold the line in places and in others pushing back and gaining ground. This is just the eastern front. There is also a battle raging on the western front as well where my situation is a little more precarious. In answer to an earlier question about combined arms: yes the AI is employing combined arms "divisions" and in some places with artillery and air support. quote:
ORIGINAL: Josh "...When I did finally make an effort to discern who was winning that battle, I discerned that AI Player C was getting the best of AI Player B. I decided I better get after AI Player B as well before AI Player C captured all their cities and resource hexes..." That's funny, because that's exactly the opposite of what I do. Reasoning behind it is that Player C (the winning side) may get just too powerful. I always go for the most powerful AI, while at the same time playing defensively against the other AI's. And you're right about multiple AI's, more souls more fun hehe. [image]local://upfiles/16226/943BD4E9BC904EB88F142551CA929569.jpg[/image]
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