HintJ -> RE: Your Style Maps (4/30/2011 4:24:31 PM)
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I've got an idea for texturing: What about taking a normal PC map megatexture, loading it in Paint.net, reducing it to a greyscale (black and white), lightening it up so that only a faint outline of the textures shows, and then printing it (in whole or in sections). Then I would get out my awesome set of crayons, color the map, rescan the map (in whole or in sections), and then reassemble the map for use in-game? In fact, couldn't I do this for any texture? Hmmm . . . . or for any game that allows texture mods?
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