Tac2i -> RE: If you have time I would appreciate your time (4/15/2011 9:27:18 PM)
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Both games are good and if you enjoy historically detailed campaigns, DC is a good choice for the WWII years 1939/1940. There is some replayability built into DC with various options. Neither game at the unit level is corp based. Neither game is tactical in the sense that line of sight is involved. I would term both games operational. The AI in DC is very good from what I've read. The AI in ATG does a reasonable job of giving you a good fight. Only ATG offers research, upgrades, randomly generated games, lots of user made scenarios (with included game editor). The AI is not scripted in standard random games but some custom made scenarios do script the AI to some degree. From my play testing of ATG, the AI can be relentless. It will come at you and keep on coming until you stop it. It will do its best to defend its cities and resource hexes. That said, a good human player should be able to defeat a single AI opponent most of the time. The key to getting the best from the AI in a random game I've written about elsewhere but will restate here: 1) Allow it the first move 2) Let it declare war first (after 4-5 turns, you can declare war if it hasn't). Note: If you play with the 1 Town Start option enabled, all players are at war. 3) Play against 2 to 3 AI at the same time, more if you are really brave. Overall I've give ATG the nod but that is me. For me the replayability of random games is a big positive. The fact that users are constantly turning out new scenarios is a good point also. ATG also has some user created historical scenarios. If your game budget can afford it, get them both. They are basically blood brothers as they use similar game engines and both come from the same game desinger.
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