SSFSX17 -> Fuel is very important! (4/15/2011 11:59:17 PM)
|
For those AT veterans who haven't tried the new random scenarios yet: It only takes several light tanks, or several fighter squadrons, to completely exhaust all of your starting oil. Trying to move an HQ that has a lot of trucks or halftracks in it will likewise rapidly deplete reserves. It seems like strategy is much more biased towards either using a single spearhead force to drive at critical points while using lots of militia, rifles and flak guns to secure the rear, or building up for a sudden offensive that lasts about 2 to 3 turns intended to completely smash the enemy. It is also critical to upgrade existing oil wells - which then requires a tradeoff between being able to move things to the front via building railroads, and having enough oil. This game is great! It is amazing how the game mechanics and map design are sufficient to enforce a good deal of realism, even for random maps!
|
|
|
|