witpqs -> RE: What is wrong with Urumchi? (4/17/2011 5:27:30 PM)
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quote:
ORIGINAL: michaelm To move resources, the bases need to be within a supply path of each other and need materials. There is no base currently within the supplypath of Urumchi that needs materials. The next build of beta will actually allow you to see where the supply path is from the current base by a hotkey. The supply path is out of 100 taking off points for terrain. For material movement it needs to be within 10-49 points left. This has not changed. Currently as there is no industry within range of Urumchi, no base is requesting resources. However, I need to think about this as I spotted code last week that had been removed at some stage that could impact this; by seeming to require 'virtual' resources at bases which generated resources. That is, it marked the base as 'requiring' resources even though there was no industry to process said resources. The downside could be that this might cause resources to sit at a base and not be fed in to the pipeline. As I said, it needs to some thought as it is no good to fix this one isolated base by breaking the normal flow of materials. [image]local://upfiles/3086/12D7A458E9784097AA2EA84E6A7C57A4.jpg[/image] Without knowing how that removed code was supposed to work, it makes some sense that there would be an accommodation for stop-overs (think of the Pony Express, where they used to stop to change horses), because of the need to transport things from, say, that off-map base for example. The player can put a unit there to affect supplies pumping through, but that won't affect the other commodities.
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