Manual Rail Repair (Full Version)

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Neal_MLC -> Manual Rail Repair (4/16/2011 7:37:38 PM)

Ok, I am frustrated and I am sorry if this has been asked already.
How do I set the rail repair units to manual? Please be specific.

Everytime I search the forum I get error messages(probably my end) and I find the manual almost useless as I can never find the mechanics on how to do specific tasks, like set the rail repair units to manual direction instead of automatic.

Thanks in advance!




sillyflower -> RE: Manual Rail Repair (4/16/2011 7:41:35 PM)

You can't. The FBS's or whatever they are called are manual only. The rest are automatic only and the only 'control' you have is that they only function within a certain distance of their parent HQ





Joel Billings -> RE: Manual Rail Repair (4/16/2011 11:13:12 PM)

Yes, the key is to use the FBD units to manually extend your key railheads. Pick the key rail lines you want to extend forward and use the FBD units to do that. All other repair is automatic and is intended to fill in the other areas over time, but not be the way you extend your main railheads.




Mynok -> RE: Manual Rail Repair (4/16/2011 11:47:21 PM)


I dearly wish we could prioritize those auto buggers. Or at least limit the range they operate out to so we could place an HQ with a bunch of const bns and at least know it wouldn't be trying to ensure BF Latvia has supply rather than my wearied guys trying to take Leningrad.





pompack -> RE: Manual Rail Repair (4/17/2011 1:52:48 AM)

Well, you can't really control them, but it does help to put the parent HQ near where you want something repaired and then take the associated construction units and "Return to HQ". They won't stay long but a least they generally start out close to the parent.




Mehring -> RE: Manual Rail Repair (4/17/2011 9:42:43 AM)

Yes, control of them would be really good. The Finnish Army has no FBDs but trying to manipulate their couple of autos to repair the line leading east of Lake Ladoga seems impossible to me. You just have to hope. And yes, using the autos appropriately would be good too, road construction units for... I'm getting a deja vu.

On another topic, did you hear the news recently about the SS officer, Walter Gieseke, who denied involvement in war crimes on a road construction project in the Ukraine, in 1943, till his death? Someone cleared out an old church in Devon, SW England, and found film of the bastard at work.




*Lava* -> RE: Manual Rail Repair (4/17/2011 11:06:31 AM)

Rail repair for Axis superhumans made easy... [:D]


[image]local://upfiles/10922/BAADA6CD50A0441DA67CE58B8AFF5D38.jpg[/image]




cookie monster -> RE: Manual Rail Repair (4/17/2011 2:23:21 PM)

RTFM MAN!!! RTFM!!!




Aussiematto -> RE: Manual Rail Repair (4/17/2011 3:02:49 PM)

I am losing insanely badly in 1942, with my Germans streaming back to a line from Koenigsburg to the Carpathians, while security regiments, rumanians and a few other units try to hold off the hordes... and there are my delightful little railway units repairing raillines as a 100,000 strong shock army descends on them.  What's worse is I need them to build my fort line in Germany (my goal is to survive until 1943).

Possible modification for next version of game... have a doctrine setting for autorail repair. 100% = all units committed as per now; 50% 1/2 etc.

Matt




pompack -> RE: Manual Rail Repair (4/17/2011 4:22:10 PM)


quote:

ORIGINAL: majeloz

I am losing insanely badly in 1942, with my Germans streaming back to a line from Koenigsburg to the Carpathians, while security regiments, rumanians and a few other units try to hold off the hordes... and there are my delightful little railway units repairing raillines as a 100,000 strong shock army descends on them.  What's worse is I need them to build my fort line in Germany (my goal is to survive until 1943).

Possible modification for next version of game... have a doctrine setting for autorail repair. 100% = all units committed as per now; 50% 1/2 etc.

Matt



Well, if the units are the manual ones, just rail them out of harm's way. If they are the automatic ones just hit "return to HQ". Especially if you have retreated to a point where all the rail lines are repaired and you have your HQ's behind that line (it's considered to be good practice to have your HQ's behind your line [:D]) then virtually all of your construction units will be digging instead of repairing rails. Well at least I think they are digging; they could be building beer gardens for the REMFs. But they remain offmap anyway.




Neal_MLC -> RE: Manual Rail Repair (4/17/2011 6:16:59 PM)

What about the Russians? Do they have those types of RR units cause I can't seem to find them[&:]




sillyflower -> RE: Manual Rail Repair (4/17/2011 7:38:47 PM)

get 1st one in sept '42 I think




Neal_MLC -> RE: Manual Rail Repair (4/17/2011 9:35:05 PM)

ok... I'll look a little harder for it[:D]




JAS Gripen -> RE: Manual Rail Repair (4/18/2011 4:10:45 PM)

quote:

The Finnish Army has no FBDs but trying to manipulate their couple of autos to repair the line leading east of Lake Ladoga seems impossible to me.


You know, the funny thing is that Finland shared/es the gauge with the USSR/Russia (Finnish rail-road network was established back when Finland was a Grand Duchy of Russia). And most of the "soviet" territory and infrastructure west and north of Lagoda was in fact finnish before 1940.

There shouldn't be nearly as much need for repair/conversion as further south because finnish engines and rolling stock could use soviet, ie. ex-finnish rail if not blown up.




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