Nemo121 -> Naha besieged.... (10/9/2011 10:23:07 PM)
|
Well today was a very quiet day in terms of the aerial and naval battles. I sent my bombers in against the ground troops at Naha and pounded them with several hundred sorties of twin-engined bombers, dive-bombers and torpedo-bombers. After that the IJA forces - some 5,500 AV - attacked the 1400+ AV of US troops. In spite of fortifications and favourable defensive terrain the Allies suffered so heavily in the fire phase ( their unadjusted AV fell from almost 1500 to just over 1,000 ) that they mustered an adjusted AV of just 1295 compared to my adjusted AV of 4,127. So, with 3:1 odds I dropped the forts from Level 5 to Level 3. Ground combat at Naha (95,66) Japanese Deliberate attack Attacking force 165196 troops, 1475 guns, 2331 vehicles, Assault Value = 5535 Defending force 79217 troops, 599 guns, 1833 vehicles, Assault Value = 1405 Japanese engineers reduce fortifications to 3 Japanese adjusted assault: 4127 Allied adjusted defense: 1295 Japanese assault odds: 3 to 1 (fort level 3) Japanese Assault reduces fortifications to 3 Combat modifiers Defender: terrain(+), forts(+), disruption(-), experience(-) Attacker: Japanese ground losses: 4940 casualties reported Squads: 66 destroyed, 934 disabled Non Combat: 7 destroyed, 94 disabled Engineers: 4 destroyed, 52 disabled Guns lost 71 (6 destroyed, 65 disabled) Vehicles lost 275 (73 destroyed, 202 disabled) Allied ground losses: 2199 casualties reported Squads: 46 destroyed, 86 disabled Non Combat: 64 destroyed, 180 disabled Engineers: 16 destroyed, 131 disabled Guns lost 117 (24 destroyed, 93 disabled) Vehicles lost 273 (115 destroyed, 158 disabled) Units destroyed 2 What strikes me are the heavy US vehicular losses and the huge number of Japanese forces disabled - some 900 combat squads and 202 vehicles. What also strikes me is that with 4,100 AV of troops left after yesterday facing 1,000 US AV I have the 4 to 1 odds necessary to continue pushing this battle for another day. It'll be costly but if I can hit him without giving him pause to recover I might destroy additional units - I believe I wiped out two US Tank Bns in the fighting today and seriously mauled the 541st Parachute Regiment, Tenth Combat Engineer Regiment and the 296th Separate Infantry Regiment. Either way, in 4 days time I will have an additional 2,000 AV available to continue the fight so rather than wait until then and let the Allies recover I'll attack now while they are disrupted and then recover my losses until the reinforcements are available in 4 or 5 days time. At Ishigaki the Allies continued to attack but suffered 1,038 casualties vs 975 Japanese casualties. Their adjusted AV is just 92 vs my own 489. I was tempted to counter-attack today but decided to wait. I don't need to rush. I want to clear Naha first, then bring troops in to clear Miyako Jima and then, finally, Ishigaki. Ground combat at Ishigaki (90,66) Allied Deliberate attack Attacking force 25767 troops, 451 guns, 758 vehicles, Assault Value = 819 Defending force 26101 troops, 309 guns, 0 vehicles, Assault Value = 667 Allied adjusted assault: 92 Japanese adjusted defense: 489 Allied assault odds: 1 to 5 (fort level 4) Combat modifiers Defender: terrain(+), forts(+), preparation(-), experience(-) Attacker: disruption(-), fatigue(-) Japanese ground losses: 975 casualties reported Squads: 24 destroyed, 89 disabled Non Combat: 2 destroyed, 4 disabled Engineers: 2 destroyed, 9 disabled Guns lost 19 (2 destroyed, 17 disabled) Allied ground losses: 1038 casualties reported Squads: 38 destroyed, 137 disabled Non Combat: 13 destroyed, 25 disabled Engineers: 1 destroyed, 52 disabled Vehicles lost 30 (20 destroyed, 10 disabled) At Miyako the Allies attacked desparately again but were, again, repulsed. When it becomes time for me to transition to the offensive these losses will be most helpful in weakening the Allied ground forces. Ground combat at Miyako-jima (91,66) Allied Deliberate attack Attacking force 13816 troops, 223 guns, 146 vehicles, Assault Value = 520 Defending force 22394 troops, 244 guns, 0 vehicles, Assault Value = 664 Allied adjusted assault: 106 Japanese adjusted defense: 505 Allied assault odds: 1 to 4 (fort level 5) Combat modifiers Defender: forts(+), preparation(-), experience(-) Attacker: disruption(-) Japanese ground losses: 927 casualties reported Squads: 17 destroyed, 55 disabled Non Combat: 0 destroyed, 9 disabled Engineers: 3 destroyed, 0 disabled Allied ground losses: 1424 casualties reported Squads: 87 destroyed, 209 disabled Non Combat: 12 destroyed, 29 disabled Engineers: 21 destroyed, 35 disabled Guns lost 28 (4 destroyed, 24 disabled) Vehicles lost 25 (2 destroyed, 23 disabled) So, all in all, a quiet day with things unfolding along the lines the plan requires. I'm quite pleased to be able to mount a counter-offensive in September/October 1945 and to be pushing the Allies back. In addition having 10 of their division equivalents at my mercy ( 1/6th of their total ground force ) and subject to piecemeal destruction will be immensely helpful throughout the next year. Hell, if this was real life I imagine destroying 10 US divisions once they reached what were viewed as the Home Islands ( Formosa, Okinawa etc ) might have made the US reconsider any plans for additional invasions. They start getting nukes in this scenario come January 1946. I expect to see a lot of nukes used all over the Home Islands.
|
|
|
|