RockinHarry -> RE: What's Not to Like? (5/13/2011 6:42:32 AM)
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I think the level of detail for all the game objects (evaluating just from the Demo so far) is just right and balanced. [8D] Have all graphic options set at max, although with 1024 x 768 SR on my vintage 17" CRT. (Athlon II 250, 2 GBs RAM and NVidia GT240, WinXP) With maps no larger than 2 x 2km, it doesn´t make much sense to have AA (and maybe AC at all), since ground forces are so close together, that neither side would dare to call in CAS. Maybe an opening bombardement before units actually start to move, would be ok at circumstances. Even more so, the same goes for true AA (unless in ground attack role), which is usually placed well behind the forward frontline, to protect bridges, supply dumps, HQs and the like. That would be my critics for the 1944 Demo scenario, where the Sturmoviks came down upon my Stugs, while engaging russian armor at 3-400m. [X(] The russians were rather better known (and feared) for their behind frontline "activities". But I know, having AC in the Demo scen is just for showing CAS "in action". [:D] After seeing massive buildings reduced to knothing by few medium calibre HE shells in the CMBN Demo, I´m not really sad that things like that do not happen in PCO. I´d like to see (live) damaged stuff and craters in future PC though.[:)]
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