sage -> RE: Where do rand campaign TOEEs live? (5/15/2011 12:37:29 AM)
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ORIGINAL: Rick quote:
ORIGINAL: sage quote:
ORIGINAL: Erik Rutins Sorry, I considered those part of the driver files. The files in /Battles are the ones where the TO&E is defined, along with many other parameters for random campaign battle generation. The first file for the campaign's time frame effectively sets the core force. Each of those files has a date range for which they apply. Regards, - Erik Does that mean if I want to mod the TOEE for a long campaign, I only need to mod the very first one of the campaign and any (Upgrade) ones? No, I'm pretty sure you need to make sure your edited set of core forces appear in each of the battle files that gets called. Thanks rick Oh, bummer. That's brutally large number of files for a long campaign.
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