spellir74 -> RE: Wrong vehicle (5/25/2011 2:58:44 AM)
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The sIG 33 II was not on the Ost Front AFAIK. Afrika only; wiped out. Users can make a mock up of that sIG 33 II that looks pretty close and uses the historically correct chassis (PzII F). I call them chimaeras. ('monsters of two parts') Erik R et al hates these (chimaeras). But for users to make, whats not to like? (But remember sIG33 II wasn't in theatre; and it was probably gelb [tan]) Edit the 'sIG 33 II'.XML (save back up first!). File's in: Data/ArmouredUnits/ file = sIG 33 II.XML (Open file with notepad. At bottom is the path to the model.) You only have to change one or two entries (as bolded below): ::::: <set setid="default"> <models compendium="_Pics/Compendium sturmpanzer II.png"> <model name="base" filename="Pz Kpfw IIF/body_F.x"/> <model name="turret" filename="122MM M1938/body.x" /> <model name="right_tread" filename="Pz Kpfw IIF/treadR.x"/> <model name="left_tread" filename="Pz Kpfw IIF/treadL.x"/> <model name="right_wheels" filename="Pz Kpfw IIF/wheelsR.x"/> <model name="left_wheels" filename="Pz Kpfw IIF/wheelsL.x"/> <model name="treadMarks" filename="Pz Kpfw IIF/Treads.x"/> <model name="commander" filename="\..\Infantry\GER SP AG COMMAND\german_tankcommander01.x"/> ------ As Rick and J2J said, the previous game had some XML files in it but without models. We couldn't delete those files but we couldn't get to the model(s) --especially if not in theater. None of those 'generic vehicle' units are in any of the campaigns or scenarios. I suppose Koios--the previous devs--made all the XMLs they could --with the armor points, guns, speeds and dates-- while they had the real data files in front of them.
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