BillLottJr -> RE: New scenario On to Philadelphia at Gamesquad (5/25/2011 11:53:27 PM)
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On to Philadelphia Confederate States Player's Notes Overview: In the novels, the CSA adopted a go for broke strategy, to Capture Philadelphia, the American de facto Capitol and win the war quickly. Otherwise, the United States’ industrial & manpower advantages will eventually be overwhelming. To achieve this, additional units have been transferred from the western armies, effectively doubling the size of the Army of Northern Virginia. Decisions: There are two ways to win; the first way is to go for the knock-out & capture Philadelphia (417 points). The city hexes contain 267 victory points, plus there is a 150 point bonus for capturing the Powell House (hex 225,50). The CSA may not ultimately win the war with the capture of Philadelphia, but you’ve definitely won the campaign. The second is to “work the body”, that is, to cripple the United States’ industrial capacity. The USA’s steel industry is centered in Pennsylvania (In 1914, Pennsylvania ranked 1st in the nation in industrial output) & there are 634 victory points to be won by destroying industry units. This strategy can be especially effective if the US player adopts a “fortress Philadelphia” strategy & leaves other areas lightly defended. The downside is that the majority of the factories are in Western Pennsylvania. Getting to them will involve marching & fighting through some nasty terrain. Note that the points you get for destroying factories & triggering event bonuses are yours even if the US player re-captures the hexes later in the game. So the Army of Northern Virginia's task is to move with all expediency to either capture the US capital of Philadelphia, or a combination of industrial/mining areas, and bring about a quick end to the war before the industrial might of the United States gears up to a total-war footing. This is a mission requiring speed and daring. Failing this, an alternate plan requires the capture of the main U.S. industrial zone that is centered around Pittsburg, PA along with the victory point rich areas listed below, which (hopefully) can be accomplished before the US reinforcements can make a significant difference in the balance of forces. The Army of Western Virginia’s job in Southwestern Virginia is to hold off the US 4th Army’s drive towards Big Lick / Lynchburg / Richmond, preferably with the five divisions with which they start out. To accomplish this, they need to make the most of the mountainous terrain that they are defending. This is a tough mission, despite the good defensive terrain, as the Army of Western Virginia will be greatly outnumbered. This front will test your defensive ability at the same time as the Army of Northern Virginia is on the attack. Should the US strip The 4th Army to reinforce the 5th Army in Pennsylvania, the AWV can launch a limited offensive to grab VPs by capturing the many coal mines in SE West Virginia. Below are the major Victory point clusters that the Confederates can shoot for. They are the VP’s within a 6 hex (about 10 miles) radius of the listed hex. The first figure is the total VP’s you can win by capturing the areas. The figure in parentheses is the total VP’s you would keep even if the US player recaptured the areas. Pittsburgh, PA (99,32) 775 (663) Steel, Munitions, Manpower Philadelphia, PA (255,49) 583 (341) Political, Manpower, Shipbuilding, Steel New York, NY (295,19) 432 (208) Manpower, Political, Shipbuilding, Munitions Baltimore, MD (210,76) 212 (142) Political, Manpower, Steel East Orange, NJ (287,18) 210 (74) Manpower, Industry, Munitions Harrisburg, PA (201,37) 168 (152) Steel, Political Monessen, PA (103,43) 152 (97) Steel, Mining Johnstown, PA (135,37) 119 (104) Steel Bethlehem, PA (249,24) 100 (87) Steel Coatsville, PA (234,49) 68 (66) Steel Washington, DC (196,90) 63 (35) Political, Manpower, Munitions Keystone, WV (20,148) 60 (0) Mining Frackville, PA (221,19) 56 (13) Mining, Steel Camden, NJ (257,51) 54 (40) Shipbuilding Trenton, NJ (267,39) 54 (38) Political, Steel Tarantum, PA (109,26) 53 (39) Steel, Mining Charleston, WV (44,112) 52 (43) Political, Mining Greensburg, PA (114,37) 51 (6) Mining, Steel Wheeling, WV (78,46) 49 (33) Steel Boomer, WV (56,120) 45 (2) Mining Perth Amboy, NJ (285,28) 36 (20) Munitions, Manpower Chester, PA (249,54) 33 (28) Shipbuilding, Munitions, Steel Wilmington, DE (243,58) 32 (22) Munitions, Industry Uniontown, PA (108,52) 32 (4) Mining Annapolis, MD (213,88) 31 (25) Political Trevorton, PA (208,18) 27 (10) Mining, Steel Lonaconing, MD (133,65) 26 (3) Mining Lansford, PA (232,16) 26 (0) Mining Lancaster, PA (219,47) 25 (17) Steel, Manpower Phoenixville, PA (244,43) 25 (15) Steel, Manpower Wharton, NJ (274,13) 24 (16) Munitions, Steel Reading, PA (231,36) 24 (12) Steel, Manpower Ebensburg, PA (142,29) 24 (0) Mining Altoona, PA (153,28) 23 (17) Transportation, Steel Parkersburg, WV (50,77) 21 (15) Industry Washington, PA (92,42) 21 (13) Steel, Mining Lanark, WV (60,130) 20 (0) Mining Mays Landing, NJ (270,69) 19 (18) Munitions Dover, DE (244,80) 19 (15) Political Holden, WV (31,133) 18 (0) Mining Lebanon, PA (216,35) 14 (9) Steel Aliquippa, PA (91,25) 14 (9) Steel Sagamore, PA (126,19) 14 (0) Mining Wellsburg, WV (80,38) 12 (7) Steel, Mining Tower City, PA (211,26) 12 (0) Mining Hastings, PA (144,22) 12 (0) Mining Elkton, MD (234,63) 11 (9) Munitions Clarksburg, WV (88,76) 10 (0) Mining Fairmont, WV (95,69) 10 (0) Mining Reinforcements available by use of Theater Options: “Transfer 3rd Rail Brigade from Kentucky” (You’ll need this, if you want to go for Pittsburgh or New York) Available on turn 1, it brings in the 3rd Rail Brigade. The US gains 60 VPs. “Cavalry diverted from western fronts” Available on turn 20, it brings in the Ky-Tenn, 1st SQ & 6th TX cavalry brigades. The US gains 42 VPs. “CSA diverts forces from New Mexico” Available on turn 31, it brings in the CS XIII Corps (2 infantry divisions) The US gains 120 VPs.
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