thiosk -> RE: Warhammer40k? (5/26/2011 8:24:21 AM)
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Ive been quietly biding my time for mod tools to come out. If there is enough depth available, this game would do warhammer 40k quite nicely. Better than most. There are a few problems with 40k mods in a 4x game. First, absolutely no diplomacy with aliens. Period. Xenos are best studied through a rifle barrel. Second, the typical 4x model of colony rush > buildup > conquer is not viable. Progress in the Warhammer universe is best characterized as an agonizing, hopeless grind against insurmountable obstacles-- attaining victory in one sector often comes at the cost of losing another. Thus, I've oft thought that the best warhammer 4x game would be a warhammer galactic sim-- the galaxy lives and breathes as it does, but you have a cadre of SPAEC MAREENS and associated ships that you build and nurture. There is no technological progress in warhammer; all progress comes from artifact control. This must be modded. I'm thinking the player should be extremely limited in ships. To overcome shipspam, I've considered modding scarcity: rename mines to factories, have them slowly produce things like "energy cells" or "plasma cores" Couple of those per year, ship them back to the forge worlds, then and only then can ships be built (at massive expense). Most luxury items are food, lack of food means population loss, riots, and expansion of the taint of chaos. spying is replaced by the inquisition (and is generally used on your own populace). I conceive of the game as more of an action adventure than 4x-- you lead your merry band of SPAEC MAREENS around the galaxy... doing stuff. Stop by a moon to plunder some artifact, OOPS, necron tombworld releases 30 ships to ravage the galaxy. Everything is going good, offense against three ork worlds progressing nicely, KABOOM hive fleet roars in from the east side of the map and lays waste to everything. How to mod in the taint of chaos im not sure about; i'm thinking generalized morale system that decays as a function of absolute morale: high morale worlds are resistant to chaos, lower morale worlds are constantly at the precipice of collapse. Anyway, a proper warhammer mod that captures the spirit of the warhammer universe would be immense fun. I'd love to see a 4x game tackle it in a way that makes sense.
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