Scook_99 -> RE: Leader ability gains (6/8/2011 2:02:57 AM)
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My 2 cents, If you get attacked enough by tanks, you will understand them quite a bit better, so I don't think gaining skill in mech instead of infantry is out of the question. As far as how good a commander is, some people get it, and others don't.....to start. If I were to put my game skills as a reference, I would say the day I picked up this game, my mech skills were about a 3, maybe a 2. I have had time to really play the heck out of the game and maybe I have come up to a 4 or 5. But that will still be lower than say, PyleDriver, who probably started at a 6 or 7. quote:
Rommel was an extremely competent light infantry commander. Mech tactics were developed from light infantry tactics, even in the Panzerdivisionen. The WWII German Army had a range of divisions organised in about the same way, only some of which were mechanised. And this is why Germany almost finished off France before they collapsed at the end of World War I. The concept of penetration and bypass was used in the last German offensive, but the 14 (I think it was 14) divisions that were trained in infiltration were bled out on the offensive, and the regular infantry just couldn't keep the attack going. The tactics were German, and the Allies came up with the tank, and it just so happens some young German named Heinz put the 2 together and brought it to fruition.
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