mgaffn1 -> RE: Making units obsolete (6/14/2011 6:34:32 PM)
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Why not create a research field that costs 1pp called "improved tank production" that enables you to produce an new SFType called "cheaper Pz IV" or something like that. Set up an identical item type to the Pz IV, but make it cost less raw materials to make. OR for the research cost of building, say, a Panther tank (Med. Tank IV) , the research field also enables a new SFType: the cheap PzIV (Med. Tank III). One research field can trigger different SFTypes, and via Itemtypes you can make them "cheaper". As far as doing it over a span of time, you'll need to ask someone who knows more about programming than me. good luck...
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