AlanBernardo -> RE: Current Game (6/22/2011 4:05:23 AM)
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ORIGINAL: Josh You do realize that fighters/bombers can be placed in cities as well, even when they are still in a HQ. So no need to build an airbase on a small map, an airfactory maybe, but as planes tend to use up large amounts of oil I'd go for the "Flak-only" option. Maybe a few (level-) bombers when enemy Flak has been neutralized. Those suburban areas are great lines of defense, put some Inf with Mg's and AT guns in it and you will have a decent line of defense. Only heavy bombardment will get them out of there. I only have two cities left, and both are not within distance. I realize the oil. I've got a good ten Flak units right now. But the enemy air arm is pretty huge. Again, not much for suburban areas, except very close to the front. The others are 15 hexes east. There is some forest east, three hexes or so from the front. I will probably try to hold the line there. But I fear this is a lost cause. I simply do not have the firepower, and once I lose my forward city, things are going to get very tight. Of course I could just run a few single-unit divisions way ahead and to the north. The AI chased the few units I had up there as if it were some major offensive. Now all these units are coming back. Seems to be an exploit. I will try it again-- to bide some time-- and if the AI does the same again, then it just wouldn't be right to keep doing the same thing over and over. I've got a number of AT units and Flak all about my central city, and more coming. Not sure how long these divisions can hold out, however. I do need some air, especially Divebombers, to hit enemy armor. Fighters I'll also need for cover. It's a tight situation. Alan
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