Brainsucker -> RE: I stop playing for now (6/22/2011 3:15:17 PM)
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ORIGINAL: greywolf1 Don't be unfair, guys. Game design is done with a lot of good ideas and intentions in mind, but without any real practical experience with the game itself, in this case by a small team with limited resources in terms of time and money. After the game is released, there is a bunch of experienced people with time enough to study the AI, learn its mechanisms, beat it - and then shout at the designers. The other side of the coin is that the AI is probably good enough to be a real challenge for the majority of players. It is definitely for me - and I know of a couple more ways to make my life harder when I've learnt to beat the AI easily on "normal". Yes, it would be nice to mod the AI. It would be nice if the designers would be able to sit together with power players from time to time and adjust the AI based on the experiences of these guys. But this would cost a lot of time (discussing and agreeing the changes + enhancing the AI + fixing the unavoidable new bugs ...) - and who would pay for it? Not to mention that, whatever is done, at least 50% of the audience will not like it, would have set other priorities, moved in different directions. Everything's possible, but not everything is feasible. Speedy2511, have you tried to introduce handicaps? To invent special rules, like not using certain methods and/or tools against the AI, which make it more difficult for you to win without killing your fun? I'm better at RPG's than at 4X's, and I'm doing this frequently when I like a game but have found a perfect strategy to beat it reliably. Like don't use weapons, or armour, or spells, or whatever - play a different role (rather than playing your normal role differently), with other words. How about playing the role of nomadic pirates? Or peaceful traders? Set yourself other goals, like getting somewhere, making a certain amount of money without fighting, forging a huge alliance, manipulating your opponents to fight against and eliminate each other (would this be possible at all in DW?), etc - whatever suits your interests. The AARs in this forum contain a few quite interesting examples of this kind, by the way. YOU want to have fun. Use your NI ("natural intelligence" :-)) in creative ways rather than waiting for a greatly enhanced AI which is unlikely to come (except in quantitative ways, maybe - more of everything). well, we are not talking about "asking" the developer / designers to sit and play with us. We just ask a AI mod so the community can evolve by their own. What the designers do just make a game, make the AI mod-able, make an adequate AI, then let the community to enhance the AI. It won't cost a lot of budget. With the up to date AI (that created by the community), the players will play longer (it is even better if the game has PvP feature, but well...). The designer just need to throw new Expansions periodically (new feature, new idea, and new AI mod), and the game will evolve by itself in the market.
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