Wrax -> Mysterious trading ship and Pan Galactic Trade Corp (6/26/2011 1:00:52 PM)
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Hi. I like mercantile part of 4x space games and I started smiling when I have found recently a hidden code of trade ship in ShipTypes.xml
<!-- <ShipType Name ="Trade Ship" Level ="3">
<Construction Cost ="2000" Time="6" Icon ="Art\\Ships\\Production\\Teade-ship.png"/>
<Upkeep Amount="150"/>
<Requirements>
<PlayerCapability Name="Trade Acumen" Level="0"/>
<Tech Item ="Trade Ship"/>
</Requirements>
<Capability Name ="Base Ship" Level ="0"/>
etc. etc.
</ShipType> -->
Ship description: "These enormous warehouses in space form the headquarters to interstellar trading corporations. They can participate in trade as both importers and exporters, re-exporting goods they import to third parties. As might be expected, they have ample defenses for repelling the pirates their riches attract." additionaly in Technology.xml you can find hidden: " <!-- <Item Name="Trade Ship"> <Graphics /> <MilitaryItem Item="Trade Ship"/> <Option Area="C" Level ="5" OldPoints="0"> <Prerequisite Item="Precise Location"/> </Option> <StaticRequirements> <PlayerCapability Name="Trade Acumen" Level="0"/> </StaticRequirements> </Item> -->" And the last but not least, there is a hidden "Pan Galactic Trade Corp" in Factions.xml (human traders faction) I enabled ship and tech and when playing The Klurgu Trade Collective there is a trade tech in tech browser, but I have to do an extended testing with the ship. And now I'm wondering: is it going to be enabled in coming patches (maybe not fully tested)? What do you think guys?
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