michaelm75au -> RE: Multi Beta Versions (7/4/2011 10:37:37 AM)
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After I install a beta during testing, I rename the beta2 to beta1108p1, and change the shortcut to use that instead of beta2. I mentioned before that you can use multiple save directories under the same install by creating a witp.ini file in the AE install directory. The INI is read when the program is started if it is detected in the startup directory. Here is the one I am using. ================================== ; All locations are from the WITP-AE install directory ; This file does not need to be present, but if present, is used to override the standard directory pointers ; Overriding location of save games. This is handy for multiple PBEM games where a seperate directory ; can be set up for each game. ; And this file changed before starting the program [Save] Dir=save\bugs ; Overriding location of scenario files. This is handy for modders when building games [Scen] ;Dir=scen\new ;Dir=save\bugs\Scen26&Save ; Overriding location of art directory. This is handy to test new art or to keep seperate art folders ;[Art] ;Dir=copy of art [edit] A commented line is indicated by ; in case the reader is not use to window's INI files.
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