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maniacalmonkey -> (10/23/2002 12:59:19 AM)

I sometimes get over-prepared, buying units for every contingency imaginable and then find myself slightly under-equipped for every one. Also, I tend to spend too much time on my infantry, setting up beautiful by-the-book positions and careful assaults. When I'm done with three or four rifle companies I just want to get to the next turn and casually move around my armour in simple wedge formations... :rolleyes:




Martin Sabre -> (10/26/2002 4:26:49 AM)

[QUOTE]Originally posted by Katana
[B]Taking that last shot, while you should be pulling back into cover.
Getting scouts killed by putting them in harms' way. [/B][/QUOTE]

Isn't that what scouts are for? ;) I have a nasty habit of either forgetting about using arty completely or ending up walking into my own fire mission :eek:

Still not too bad for a newbie, we all learn from our mistakes




Toontje -> (10/26/2002 4:58:37 AM)

Not keeping a rear-guard platoon to deal with possible infiltrators.
Not leaving a force in reserve. Advancing my support too quickly.
Loading AAA in their transports and not unloading 'em at end of movement.
Using non-SP AA.
Advancing before poping smoke in front of the tigers/HMG's.
Advancing to close range of good anti-armour and infantry instead of retreating after being smoked. Uh, guess that's not knowing when to give ground.

know thy weaknesses is 1/2 of fixing 'em, I hope. :D




Gary Tatro -> Ummm (10/26/2002 5:05:07 AM)

[QUOTE]Originally posted by Toontje
[B]Not keeping a rear-guard platoon to deal with possible infiltrators.
Not leaving a force in reserve. Advancing my support too quickly.
Loading AAA in their transports and not unloading 'em at end of movement.
Using non-SP AA.
Advancing before poping smoke in front of the tigers/HMG's.
Advancing to close range of good anti-armour and infantry instead of retreating after being smoked. Uh, guess that's not knowing when to give ground.

know thy weaknesses is 1/2 of fixing 'em, I hope. :D [/B][/QUOTE]

I think you have a lot to work on! :D




Toontje -> (10/26/2002 5:14:08 AM)

Hell, I AM buying SPAA if possible lately.

So I'm almost the perfect tactician by now. :D
Why is tactics so much more fun while I'm better at strategy?




WhiteRook -> (10/29/2002 9:37:48 AM)

My biggest downfall is using amtracks as cannon fodder, have to try and preserve my grunts don't ya know! ;)




Figmo -> (10/30/2002 1:12:21 AM)

1. When I lose a favorite unit - like a Tiger that has 90+ experience. The unit that got him MUST DIE - sometimes it costs me more that the original unit.

2. Over extending my Paras. Almost every battle is a little "A Bridge too Far". I put them out there and try to get to them before they get wiped out. Lots of fun - but I don't always make it.

3. Waiting while on the defense. Once I had my Engineers cut a path through my own mine field because I got tired of waiting.




Belisarius -> (10/30/2002 3:05:34 AM)

[QUOTE]Originally posted by maniacalmonkey
[B]I sometimes get over-prepared, buying units for every contingency imaginable and then find myself slightly under-equipped for every one. Also, I tend to spend too much time on my infantry, setting up beautiful by-the-book positions and careful assaults. When I'm done with three or four rifle companies I just want to get to the next turn and casually move around my armour in simple wedge formations... :rolleyes: [/B][/QUOTE]

What?! [I]Every[/I] battle or scenario needs infantry, mech. infantry, engineers, heavy MGs, tanks, heavy tanks, CS tanks, FT tanks, HT's, Artillery, onboard artillery, SP artillery, mortars, FOs, scouts, light fast-response tank forces, AT teams, AT guns, tank destroyers, AA's, SPAA's, AAA's, paras, rangers, commandos, partisans, HQ units, transports, strike aircraft.... oh wait... nevermind :p

Something I need to train on as well ;)




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