automated rail repair units (Full Version)

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kevini1000 -> automated rail repair units (7/8/2011 12:18:57 AM)

Do these guys aways do there stuff. It seems like there are fewer of them out and about in the last 2 turns. I'm on turn 6 atm.




HRL58 -> RE: automated rail repair units (7/8/2011 7:44:07 AM)

I think it depend on which HQ:s who have the construction battallions. Transfer more construction battallions to your Army groups. Those at corps level seems to help more in digging than rail repair.




randallw -> RE: automated rail repair units (7/8/2011 9:26:40 AM)

They'll fix what they can within a certain range, based on the type of HQ they are working for.  The direction they head is a bit random.




kevini1000 -> RE: automated rail repair units (7/8/2011 4:16:45 PM)

crap I should have had all of them in the Army group HQ's. I've lost plenty of rail repair due to this.




HRL58 -> RE: automated rail repair units (7/8/2011 9:11:00 PM)


quote:

ORIGINAL: sath

crap I should have had all of them in the Army group HQ's. I've lost plenty of rail repair due to this.


I try to have 8-12 minimum in each Army group, a couple at each army (a few more in important sectors). Corps get usually one or two construction battallions to help digging (and a few more prior to 41 Blizzard).

Ps
And don't forget to lock your higher HQ:s so they don't give those engineers away for some useless work in some distant Corps HQ




kevini1000 -> RE: automated rail repair units (7/8/2011 10:00:46 PM)

Well this mistake is going to hurt my overall supply situation going forward. This isn't something I would do in a future game. There are simply some mechanics that you have to understand by doing.




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