TAIL_GUNNER -> RE: TLD for LSA...Matrix, may I? (9/5/2011 10:24:13 PM)
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Thanks for the compliment. I'm pretty certain fixing the static guns will make it much harder storming the beaches....maybe too hard. I know in the original TLD the AI likes to put it's AT guns way in the back... I also plan to fix the German troops in the static BGs so they do not deploy in odd places....no more sneaky Germans hiding in the Landing Craft in the water! But I think the added difficulty will be somewhat offset with the addition of more M4A1 Shermans. I've noticed all the DD tanks are accounted for, but the regular Shermans that were landed directly on the beach are not...also will add extra Shermans to simulate the M4 dozers on the American beaches. I must also say I really like how the force pools are calculated.....in LSA you input the historical numbers of squads, weapons, vehicles, guns, etc., and based on the difficulty multiplier, your force pool is easily created. Pretty slick...[&o]
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