Shark7 -> RE: DW now on Gamersgate. (7/30/2011 3:29:18 PM)
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ORIGINAL: WoodMan 3D would really, really set back modding though, it depends where your priorities lie I guess. I know my mod wouldn't exist if I had to model the ships in 3D. I don't know anything about the other modders around but I'm not sure they would have been able to model the star trek, BSG, Star Wars etc ships in 3D Max or whatever either. I notice most 3D space games have modding but little of it and the few projects that are worked on take a very long time to make, quite often even being finished after the game is no longer in its prime and players have moved on to other things. For example, aren't Homeworld 2 mods still in the works now??? Was there ever a Sins mod with so many Star Trek races etc? Another problem with 3d is just how resource intensive it is. DW is already pretty taxing on your system with just the 2D, I could see a senario where making the game 3d would make it unplayable to the average gamer (IE your standard system is probably a dual core with 4 GB of ram).
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