Production Pool question (Full Version)

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kirkgregerson -> Production Pool question (8/2/2011 3:11:28 AM)

I use to know the answer to this, but know I'm not sure. Do the units in the production pools represent that equipment w/manpower or without? In a game that is into 43 and have a 20k of German rile squads (# old model) that are just sitting there. [:(]

I think people will understand my concern if manpower is in those rifle squads as it is needed on the front.

Thanks




gradenko2k -> RE: Production Pool question (8/2/2011 4:49:33 AM)

AFAIK, the pool represents equipment without manpower. That is, if you have an excess of Rifle Squads in your pool but no manpower, then you have a lot of uniforms and helmets and rifles lying around, but no one to wear them. If your Rifle Squad pool is empty, and you have manpower, then you have willing and able bodies, but nothing for them to shoot with.

The concern would be if you have both Rifle Squads in the pool and manpower in the pool, but no deployed squads are being created.

Finally, I think the number of Rifle Squads reported in the Commander's Screen is a count of all the deployed Squads, as in combinations of both men and equipment that are in the actual combat units.




Jakerson -> RE: Production Pool question (8/2/2011 10:13:23 AM)


quote:

ORIGINAL: kirkgregerson

I use to know the answer to this, but know I'm not sure. Do the units in the production pools represent that equipment w/manpower or without? In a game that is into 43 and have a 20k of German rile squads (# old model) that are just sitting there. [:(]

I think people will understand my concern if manpower is in those rifle squads as it is needed on the front.

Thanks




Its without manpower. As far as I know all equipment eat manpower points when they are activated as replacements or created as new units.




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