Gil R. -> RE: Questions: Thinking about shifting to PBEM (8/20/2011 4:04:15 AM)
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Just to explain why, putting aside the absolutely enormous programming challenges of integrating detailed combat into PBEM, we thought there would be very few players who would have the patience for such a feature -- when you think of how many turns there are in combat and how many units must be moved, and then how many battles break out each turn, it becomes apparent that a single PBEM game even between two players who send back turns each day would probably take more than a year. (And by the time a battle would end, players would probably have forgotten what the heck they were planning to do on the strategic level.)
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