Chris21wen -> RE: Evacuating Factories - How? (11/16/2014 8:18:58 AM)
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ORIGINAL: Vyper From my limited exp with this game, it seems to me that the damage number is directly related to the amount of that type of factory you move out. For example, if I move out ALL of that cities 15 ARM facs, they will be at 50% damage. If I Move out 1 of them the damage will be much higher. Same applies to unit factories....if I move out say all of my lagg-3 facs I'll be near 50% damage, where as if I choose 1 to move in an attempt to just keep that fact alive hoping it'll grow back up in time, its damage is over 90%. I can get some actual numbers when I get home from work. EDIT: Actually ran some numbers and tests with this last night. The basic formula for factory damage on movement is this: 100-((Number of factories being moved/Total number of factories of that type)*50)=XX% damage. Examples: Moving all 20 of your Armored car factories out of LG. 100-((20/20)*50) = 50% damage. Moving 10 of your 20 AC facts: 100 - (10/20)*50 = 75% damage. Moving 1 of 20 factories = 98% damage (with rounding) Moving 3 of 30 factories = 95% damage. So it is always better to move as many factories as you can in order to keep the damage and repair time as low as possible. Vipers figures are correct however it only applies to named factories, IL-2, T-40 etc. Moving any part of a named factory results in the moved being damaged and any unmoved part being destroyed. Generic factories Arm, Veh, etc do not have this problem and can be moved piece meal. Distance has no part to play. With the distances involved you'd be hard pressed to get a train to and from the Urals in a week.
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