narly bird -> Noob questions (8/9/2011 8:39:05 AM)
|
I’m a newbie to the game, having played through the training missions and first few maps of the single player game only. It’s a great game, but I am slightly frustrated with the interface, as I’m still getting used to it (I have accidentally moved units sooo many times!). Anyway, I thought I would fire off some questions before I proceed too far into the game whilst making fundamental mistakes: 1. I’m a bit confused with what units will follow you into the next map/scenario from the current one. The terminology refers to these as “core units” I think. Is there any way I can tell in-game which are core units and which are other units that won’t follow me? It makes a big difference when I decide to reinforce units with elite or standard troops, but can’t tell which units are going to follow me to the next scenario. 2. Prestige – so there’s a balance between buying heaps of units, reinforcing with standard and reinforcing with elite units. That I understand. What I cant really figure out is the right balance. I guess this will come to me in time as I play the game more, but for the moment it seems that you are better off just maxing out on units than having a small superstar core force. Am I right? Wrong? Depends? Is there some kind of standard core you should go for (eg. 1 fighter, 1 tactical bomber, 2 panzers, 5 infantry, 3 artillery 1 scout), or does it heavily depend on each scenario/map? 3. One of my units gets a star and can go overstrength. It costs some prestige and a turn but they go from 10 to 11 strength. Is this worth it? I have no idea whether overstrength units are something worth going for or not? More likely than not they will suffer –1S on their first attack, so they go back to normal strength again. So did I just waste a turn and prestige upgrading them? 4. Is it just me or is it infantry and artillery that are the guys who win you the game? I pictured my force mostly consisting of tanks and of my tanks overrunning the enemy, but in actual gameplay I much more rely on infantry and artillery than tanks. And whilst I still win in the allotted time (mostly) the game comes down to a slow grind where I bombard a city, surround it, attack with infantry, capture it, move on to next city. The computer rarely leaves anyone out in the open (except for maybe anti tank guns) and so I find tanks mostly just move around and provide support to the infantry, perhaps by taking out opposing artillery hiding behind their cities. But that’s it. Am I just playing it wrong or do other people find this too? Thanks in advance for tips. I should probably just play the game more and figure it out myself, but thought I’d be able to get some useful suggestions from the forum.
|
|
|
|