popejoy1 -> (11/2/2002 6:35:19 AM)
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Ross, I have had the problem with V1.4 and I use Windows ME. By the way, I append an e-mail exchange we had at the beginning of September, in case you've misplaced it ... :) I will be happy to retransmit my save game file if it will help you. Paul -------- Original Message -------- Subject: Re: System hangup with V1.40 Date: Tue, 3 Sep 2002 19:42:29 +1000 From: "Ross Moorhouse" Reply-To: "Ross Moorhouse" Organization: Matrix Games To: "Paul Popejoy" References: <3D70D018.5080604@adelphia.net> Hi mate, Just got to look at this and it sure does lock up here too. I shall pass this one. Cheers Ross Moorhouse Matrix Games Director of Game Development. [email]rossm@matrixgames.com[/email] ----- Original Message ----- From: "Paul Popejoy" To: Sent: Sunday, September 01, 2002 12:18 AM Subject: System hangup with V1.40 > Ross, > > I'm glad you were able to verify the problem (dogpile @ 100 ft) with the > save game I sent to you - I look forward to seeing it resolved! > > Now, unfortunately, I have a new problem: a repeatable hang-up > (infinite loop?) in V1.4, which continues the game I posted to you, and > which was started under V1.3. In the attached save game, there is one > Japanese carrier TF and three U.S. carrier TFs a few hundred miles south > of Truk. The U.S. airstrike(s) generally result in the destruction of > HIYO. When the HIYO's strike hits the U.S. TF, the U.S. CAP (~70-80 > aircraft) attacks but doesn't shoot down any of the incoming Japanese > planes; when air-to-air combat is over, the game locks up: hitting > "Done" doesn't work; ALT-TAB doesn't work, etc. The only recovery for > me has been to cycle the power on my computer. > > I have attached a save game that has produced repeatable results - at > least on my system. Please let me know if I can be of further assistance. > > Thanks! > > Paul
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