abulbulian -> RE: Hold at all costs! (8/12/2011 2:51:14 PM)
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quote:
ORIGINAL: Commanderski I think it depends on the individual player. If a player, either German or Soviet, thinks a bridgehead, land bridge , city or whatever piece of ground is worth holding onto he will hold at all costs. Especially if he thinks it by holding it he will tie up the opposing forces for an extended period of time. An Admin option does not need to be added as they can do that now. Making it an option to have a unit stay in one hex regardless of the overwhelming odds and not move until totaly wiped out would make that unit a "super unit" and would be out of context of this game and unrealistic. This is obviously false as it entirely depends on how you implement it. I've played several games that allow axis players to give units a 'Hold at all costs' posture. What I was suggesting in WitE in reality doesn't mean to the last man, just negating the Soviet attack bonus. So here is what I'm suggestion: German units only may be placed in a 'Hold at all Cost' posture which has the following considerations: - small AP expenditure to set this status on a German unit - unit must have a minimum of 75 morale and TOE 50% - unit must make a leader check in order for this order to actually be carried out when defending - status will revert back to 'Ready' the following turn (so only lasts 1 turn) - if unit passes check(one for every attack) then it will negate the Soviet attack bonus. I think this is sensible and realistic. This could also be a posture available to certain Soviet units at some point in the war?
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