Nikolaj -> RE: How to properly use support units (8/13/2011 12:46:00 AM)
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quote:
ORIGINAL: pompack Support units help only combat units attached directly to the same HQ. Quick and dirty approach to cheaply (relatively) getting support units where you want them. The following is written around the Russians organization, but the same principle applies to the Germans 1. Set STAVKA level to 9 2. Set all Front levels to 1 (otherwise SUs will not flow through them either up or down 3. Set all army levels to 1 and all corps levels to 0 4. Go back and set only the armies that you want to support with SUs to 3 (Note that if you wish to keep any corps active you can set them to 3 as well) 5. Run three to five turns (This allows SUs from unsupported HQs to flow up to STAVKA and then down to the ones you wish to support; the longer you wait the fewer you have to move manually and pay APs but you may be in a hurry to get support to where you need it) 6. Lock the armies (or corps if you wish) you want to support and manually add any additional SUs that did not flow naturally 7. Lock all fronts containing supported armies. Set all other fronts (and inactive armies) to 0. Add construction units to supported Fronts as desired. As the Germans, you would want to flow everything down to the corps level instead of the army level. This sounds pretty good. I'm a bit unsure about one point, though. I though that all HQ's would adapt to the support level immediately after the turn where I changed it. I sounds like I have to wait for a number of turns for it to really kick in, though. Is this because support units only move one "step" (from one HQ to the next in line) per turn? Also, I'm not quite sure I understand what you mean by keeping corps active, that you mention in point 4. Is this specifically for the Soviet side? quote:
Also, I'd consider when attacking, panzer/motorized units will often be more than 5 hexes away from their corps hq. This has 2 main ramifications regarding SU's and mobile units: 1. If you want to make sure SU's are available to your panzers, you'll need to directly attach them. This trades flexibility for certainty. 2. You might want to consider reversing the support levels of Infantry and Panzer corps. If your panzer divisions are >5 hexes away from HQ, no amount of artillery in the Panzer corps hq will do you any good (you can't attach artillery SU's to divisions). You might as well put them where they can be used, supporting the infantry. Besides, most of your deliberate attacking will be by your infantry, and the panzer/mot divs used for exploitation. Thanks for the advice. I've been very careful about keeping my HQ's close to my motorized divisions, so far, but I've only been playing the small scenarios so I'm sure that'll be much harder in the future. And I'm not afraid to admit that I've made several screw-ups regarding HQ's, sending one or more of them 25+ hexes to the rear. [:)] You're right that infantry divisions do more deliberate attacks. Are HQ support units only sent to deliberate attacks, though? It would certainly make sense if they are, and that would certainly require a re-evalution of my play-style so far. Thanks for advice, guys.
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