TF Command (Full Version)

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eloso -> TF Command (8/16/2011 2:19:47 AM)

Is it better to let the game engine assign the flagship captain as the TF commander or should I hand pick an admiral?

My team mate insists there is a thread floating around here that claims that the rank of a TF commander has no bearing on the performance of a TF. I don't agree with this philosophy as it is counter intuitive and illogical.

Any opinions?

Thanks!




herwin -> RE: TF Command (8/16/2011 2:40:33 AM)


quote:

ORIGINAL: OSO

Is it better to let the game engine assign the flagship captain as the TF commander or should I hand pick an admiral?

My team mate insists there is a thread floating around here that claims that the rank of a TF commander has no bearing on the performance of a TF. I don't agree with this philosophy as it is counter intuitive and illogical.

Any opinions?

Thanks!


I usually have the game engine select a TF commander (rather than defaulting to the flagship commander). Then I think about tweaking the choice.




WLockard -> RE: TF Command (8/16/2011 2:42:03 AM)

Rank has no bearing on outcome, but rank does determine who can command what.




bigred -> RE: TF Command (8/16/2011 3:12:12 AM)


quote:

ORIGINAL: herwin


quote:

ORIGINAL: OSO

Is it better to let the game engine assign the flagship captain as the TF commander or should I hand pick an admiral?

My team mate insists there is a thread floating around here that claims that the rank of a TF commander has no bearing on the performance of a TF. I don't agree with this philosophy as it is counter intuitive and illogical.

Any opinions?

Thanks!


I usually have the game engine select a TF commander (rather than defaulting to the flagship commander). Then I think about tweaking the choice.

Same w/ me. I have noticed aggressive commanders seem to really kick ass in surface duels.




herwin -> RE: TF Command (8/16/2011 4:59:35 AM)


quote:

ORIGINAL: bigred


quote:

ORIGINAL: herwin


quote:

ORIGINAL: OSO

Is it better to let the game engine assign the flagship captain as the TF commander or should I hand pick an admiral?

My team mate insists there is a thread floating around here that claims that the rank of a TF commander has no bearing on the performance of a TF. I don't agree with this philosophy as it is counter intuitive and illogical.

Any opinions?

Thanks!


I usually have the game engine select a TF commander (rather than defaulting to the flagship commander). Then I think about tweaking the choice.

Same w/ me. I have noticed aggressive commanders seem to really kick ass in surface duels.


Aggression seems to be high for most commanders, but I like to use really high aggression but otherwise mediocre commanders to command the two-ship cruiser squadrons I send in harm's way. Can anyone spell Tom Phillips?




eloso -> RE: TF Command (8/16/2011 12:36:57 PM)


quote:

ORIGINAL: WLockard

Rank has no bearing on outcome, but rank does determine who can command what.



Is there a developer out there that can confirm this?

Seems broken if that's the case.




AirGriff -> RE: TF Command (8/16/2011 12:41:50 PM)

Yes, the question is strictly of rank. As an example, take two TF commanders, one an admiral and the other a captain. Let's say their numbers are exactly the same. Would the admiral perform better because of his rank or does it not matter?




AirGriff -> RE: TF Command (8/16/2011 12:49:19 PM)

Found it in the manual.

"Note that rank is not an in-game factor and can be ignored for the purposes of deciding on whom to command your TF. Unlike the real world, none of your virtual officers have an ego to bruise by placing a lower-ranking officer in a position over them. If an officer is on this list, they are capable of command. Note however that only certain ranks of officers will be made available for selection. Usually this is based on the rank of the captain of the flagship, plus or minus a rank or two. Admiral ranks are only made available to command larger combat TFs."




Mundy -> RE: TF Command (8/16/2011 1:23:50 PM)

Lately, I've been scrutinizing sub commanders before sending out new patrols. Most of the time, one of the better ones will be assigned, but once in a while I need to change it.

Ed-




Itdepends -> RE: TF Command (8/16/2011 3:06:57 PM)

How do you get the game engine to select a TF commander? (rather than default to flagship commander)? Must be a selection switch somewhere I haven't found.




PaxMondo -> RE: TF Command (8/16/2011 4:49:16 PM)

switch is on the form task force screen, middle of right side.




WLockard -> RE: TF Command (8/16/2011 5:25:27 PM)


quote:

ORIGINAL: OSO


quote:

ORIGINAL: WLockard

Rank has no bearing on outcome, but rank does determine who can command what.



Is there a developer out there that can confirm this?

Seems broken if that's the case.


If you are not happy with the correct answer, why don't you PM a developer first. [&:]




Don Bowen -> RE: TF Command (8/16/2011 6:47:54 PM)


Higher rank meaning more ability? Someone has never been in the military...




Lecivius -> RE: TF Command (8/16/2011 9:03:31 PM)


quote:

ORIGINAL: Don Bowen


Higher rank meaning more ability? Someone has never been in the military...


QFT




herwin -> RE: TF Command (8/16/2011 9:42:36 PM)


quote:

ORIGINAL: Don Bowen


Higher rank meaning more ability? Someone has never been in the military...


Flag officers receive special training in commanding task forces with multiple types of assets. They still may be weak in specific skills, but they should be less weak than lower rank officers.




Don Bowen -> RE: TF Command (8/16/2011 9:55:42 PM)


quote:

ORIGINAL: herwin


quote:

ORIGINAL: Don Bowen


Higher rank meaning more ability? Someone has never been in the military...


Flag officers receive special training in commanding task forces with multiple types of assets. They still may be weak in specific skills, but they should be less weak than lower rank officers.


Someone else has never been in the military.




herwin -> RE: TF Command (8/16/2011 11:04:47 PM)


quote:

ORIGINAL: Don Bowen


quote:

ORIGINAL: herwin


quote:

ORIGINAL: Don Bowen


Higher rank meaning more ability? Someone has never been in the military...


Flag officers receive special training in commanding task forces with multiple types of assets. They still may be weak in specific skills, but they should be less weak than lower rank officers.


Someone else has never been in the military.


The Naval War College (higher) and Naval Postgraduate School (mid-career). In the Army, the Army War College (higher) and the Command and General Staff College (mid-career).




Don Bowen -> RE: TF Command (8/17/2011 12:57:42 AM)


I see. School.




eloso -> RE: TF Command (8/17/2011 1:01:03 AM)


quote:

ORIGINAL: WLockard


quote:

ORIGINAL: OSO


quote:

ORIGINAL: WLockard

Rank has no bearing on outcome, but rank does determine who can command what.



Is there a developer out there that can confirm this?

Seems broken if that's the case.


If you are not happy with the correct answer, why don't you PM a developer first. [&:]


Go piss on someone else pal.




witpqs -> RE: TF Command (8/17/2011 1:01:09 AM)

I remember a long time ago a developer confirming that rank was not a factor, only the leader stats.




eloso -> RE: TF Command (8/17/2011 1:01:43 AM)


quote:

ORIGINAL: Don Bowen


quote:

ORIGINAL: herwin


quote:

ORIGINAL: Don Bowen


Higher rank meaning more ability? Someone has never been in the military...


Flag officers receive special training in commanding task forces with multiple types of assets. They still may be weak in specific skills, but they should be less weak than lower rank officers.


Someone else has never been in the military.


FYI I am a vet. I don't have a fetish for officers either as I was an enlisted man in the US Army but that doesn't mean a great captain of a company is ready to command a battalion and can do so better than a Major or a Lt. Colonel. I don't know how your navy operates so maybe McHale is the better choice...




Don Bowen -> RE: TF Command (8/17/2011 1:15:22 AM)

{edit} Sorry, bad post.




jmalter -> RE: TF Command (8/17/2011 5:15:54 AM)

there's a post here for WitP leader selection:
http://www.matrixgames.com/forums/tm.asp?m=2350193
TF commanders can be changed when the TF is in port - but not when it's at sea. devs have confirmed that TF commander rank isn't important, choose your TF commander from the available list, weighing his qualities against the PP-cost for the change. note that some TFs might benefit from a lower aggression value. some recent posts to this thread are wonderfully irrevelant.





witpqs -> RE: TF Command (8/17/2011 5:14:21 PM)

What jmalter said. It's just a limitation of the game engine, guys. It's not a philosophical thing about rank. [8D]




dr.hal -> RE: TF Command (8/22/2011 3:07:22 PM)

I agree with your last line jmalter 100%. Being in the military doesn't make you an expert on the military, it might make you knowledgeable about a small sector of that branch of the armed forces but that's about it. There are many good analysts that are very knowledgeable about the military while never having served. I think trying to tag someone as not being in the military and thus that opinion is somewhat suspect is not productive and largely irrelevant. This is a game after all. And yes, I did over 12 years in, which really shouldn't matter here.... Hal




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