Captain -> Air Doctine musings (8/17/2011 2:16:02 PM)
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I have been trying to figure out what the "Air Doctrine" settings do, but there seems to be little info on this. 1.from the manual(p.160), the global "% required to fly" means:quote:
Indicates the percentage of an air group unit‟s aircraft that must be ready for the air group unit to be able to participate in any mission. This percentage is based on the air group unit's TOE, not the current number of aircraft present with the air group unit. Any setting over 100 will result in no air missions being conducted. I presume this means that if the % of AC available is below the % set, no AC participate in missions? Would a lower global setting, say lowering from 50 down to say 35% result in a larger number of missions? 2. once a strike is launched, the number of bombers sent is determined this way: quote:
Ground Support, Interdiction Attack, Ground Attack, Airfield Attack and City Attack: Determines the number of bombers that the computer will attempt to have participate in a ground support or strike mission as a percentage of what the computer would normally attempt to send. For example, a setting of 50 results in the computer selecting air group units in an attempt to equal half the number of bombers it would select in a notional strike. For ground support, interdiction attack, and interception air missions a setting of zero will result in these air missions not being conducted. Note that If one side has ground support set to zero, but interception set to greater than zero, that side‟s fighters may fly interception missions against the other side‟s ground support. presumably, if the % is too high and AC is not available, no mission will be launched? However, as I understand it a lower % will result in more, but smaller missions being available? I have been playing some of the "Road" scenarios as AXIS in 41, lowering the global settings, as well as ground support, ground attack and interdiction to 35% and the accompanying escorts to 50% appears to generate more air missions.
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