Jounk33 -> RE: Deadly Planets as homeworld possible? (8/27/2011 8:08:11 PM)
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Humans on iceplanets was only an example. What I want do is overhaul all races so I personally like this races. In DW and in all other space empire games, the original breeds are just not logical for a biological perspective. In a macro cosmos, as in a galaxy, it has no biological systematic difference between human and marsupial creatures, because they are both mammals. Biological differences in the classification are more fundamental. I would therefore like to divide the races following masen families: - Mollusca - Artrophoda - Ichthya - Amphibia - Sauropsida - Mammalia It removes all especially cuddly monster races and taken to new breeds that fit into this biological pattern. Now and for that it's just too important to alter anything in these races, but unfortunately, the possibilities are pretty limited. So beautiful, as advertised in the description, you can not modding the game. It's more window dressing. Data, has it any effect If modder express their wishes ? Okay, one testresault. I changed the Atuuk to a reptilan like race. Long wingded and highly intelligent. I give them a desert planet for home. So I findout, that this race can colonized desert planets and continetal planets. The original Atuuk can colonize continetal and swamp planets. But I ask myself, where I can adjust the new race can use an other planet class instead of a continetal planet. Of course this is hard coded, but this things are quite elementary things if you want to create a new race, why we can not adjust what planet is and what planet is not tolerated by this new race. So I think actually the modding capabilities are not even exist in DW. Everything is, as I said, just window dressing.
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