gradenko2k -> RE: 1:1->2:1 rule (9/6/2011 1:42:22 PM)
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quote:
I quite agree with you on this. But I think it should go both ways. I always thought that anytime a key city fell, the national morale should fall a bit. Only 1-3 pts should do, this will add up over time. There should also be a time factor added on to this. As the game progress for the Soviets it gets smaller, for the Germans it should have a starting time of say maybe the summer of 43 and get larger. The only exception I would have to this rule is elite units like SS or Guard units are immune to it or have a smaller impact. This will force the Soviets to resist more at the beginning or face worse morale in the later stages of 41 resulting in more routs. For the German's it forces them to make a bigger commitment to defend like the Battles of Stalingrad and Kharkov. Once the Soviets hit the start line then the morale of the Germans should definitely go down per city. I disagree with this, because Morale in this game represents more than just the will to fight, but also encompasses things like command structure and training levels and overall Force Proficiency (I think the stat should be renamed to that, actually). Soviet Force Proficiency was in shambles at the start of the war and slowly-but-surely improved as the war went on, but I don't think there's a need to link it to the loss of major cities. It's not as though the average Soviet soldier fought worse as the Germans got closer to Stalingrad. In fact, they only got better. Similarly, the loss of combat power in German formations reflects in the growing scarcity of men and material to fill out TOEs with. Yes, the replacements that these formations did get from 43 onwards was of decreasing quality as training regimens were shortened and the age of the recruits edged more towards the very old and young, but that already reflects in their National Morale being reduced as time wears on. By the time you're rolling into Germany itself, the loss of the factories and manpower centers themselves should be such a blow to the Wehrmacht's limited resources as to not need another National Morale reduction on top of it. You can perhaps make a case for the gradual National Morale reduction to be unrealistic if the Reds are threatening the Polish-German border in 1943, which means German National Morale is still relatively high, but that means that your game has gone sufficiently off the rails anyway. I suppose I do agree with the need to convince the Soviet player to take a more forward-fighting stance, but the devs seem to be taking an alternate route to that - primarily by reducing the ARM production bonus from 200% to 130%. That 35% decrease means you need to save as more factories than you otherwise would have pre-1.05
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