janh -> RE: 1:1 --> 2:1 Redux (9/9/2011 11:12:28 AM)
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Sounds like the game just got a lot more potential to represent the war closer to history. If a German player overextends his army in the south, wastes good units by assaulting well dug-in, quality Soviet division in Stalingrad, and stretches his communications and his flanks the way his historical counterparts did, the red opponent hopefully will be able to still punish him badly. But not as badly as up to now, where I would bet a game a Stalingrad like outcome would have resulted in a continuous rush to Berlin, much like Q-Ball vs Tarhunnas style. In contrast to the Germans actually having shored up their front, hurt the Soviets pincers significantly, and restored the situation up to the point that 1943 resulted in a stalemate with the biggest tank battle of time being fought. Well, what will happen to the Red army if they will not follow historical orders, as gradenko_2000 suggested, will be testable now with a much more significant bearing. Mind that if the Reds don't fight forward, the Wehrmacht will likely come out of 41/42 also with a much stronger force as well. Historically they were quite bled down by their aggressive advances, especially before Moscow, even before the blizzards and the Russian counterstrike hit. In fact I believe if the Russians don't stand their ground and attrit the Wehrmacht, the latter should also be in a much better shape to beat down or even prevent any successful Russian winter offensive. Sounds like some exciting questions, no? Fortunately, there is no such game feature as players being bound to historic orders, be it either targets/offensives, force shifts (unfortunately except...), suicidal standing orders or sacrificial attacks etc etc -- both sides. If it were so, yes, of course the game would mimic history even better, and you'd as some point truly be in the footsteps of an Army commander pushed around by Hitler or Stalin -- but if you'd drive that concept to far, you at some point end up watching the war as a movie on your computer...
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