0,0 airgroups (Full Version)

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Grouchy -> 0,0 airgroups (9/12/2011 9:28:59 AM)

At the commander report screen there are a couple of air groups located at 0,0. They are not accesible for me, when you click on one of them a blank/empty unit screen comes up:


[image]local://upfiles/4341/27B6C5F868A44905B3162124A2CD8EC6.jpg[/image]




Helpless -> RE: 0,0 airgroups (9/12/2011 9:45:16 AM)

These groups are attached to offmap bases. How did you get there?




Grouchy -> RE: 0,0 airgroups (9/12/2011 10:07:50 AM)

Never attached them manually. Did see them at the commander report screen and i wanted to transfer/upgrade them out to the frontline. Only then did i notice something was not right.
I honestly don't know how they ended up there.




Helpless -> RE: 0,0 airgroups (9/12/2011 10:11:27 AM)

Is this modded game? Were you reducing delays with the editor functions?




Grouchy -> RE: 0,0 airgroups (9/12/2011 12:12:47 PM)

No, normal game. To doublecheck I started an AI vs AI game ('41 GC V1.05.18) and let it run to until Sept '41.

Again 0,0 airgroups are there when i set the USSR to human....




Helpless -> RE: 0,0 airgroups (9/12/2011 12:29:40 PM)

Ok, I see these 0,0 groups in our Ai test saves as well.




Helpless -> RE: 0,0 airgroups (9/12/2011 2:02:42 PM)

It appears that AI can move air groups to delayed (off-map) air bases and due to the display issue it becomes visible. :)

Very good catch. Thanks.




ComradeP -> RE: 0,0 airgroups (9/12/2011 3:14:59 PM)

I posted about this issue in the development forum 1.5 months ago...I guess the post was missed.




KenchiSulla -> RE: 0,0 airgroups (9/12/2011 8:53:58 PM)

Don't be jealous ComradeP..

[:D]




ComradeP -> RE: 0,0 airgroups (9/13/2011 5:06:13 PM)

Nah, it's not that, it's more that double reporting of issues shouldn't normally be necessary, but I noticed that I wrote about it in a thread about the at the time latest version, instead of creating a thread in the bug report section, which is probably why it was missed.




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