Flying night missions (Full Version)

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SgtSwanson -> Flying night missions (9/14/2011 12:26:55 AM)

Ok, it's the 2nd turn of a scenario and I have several groups flying night missions, but none have flown yet.

The base has the following:

Support: 428
Required: 252
AV Sup: 90
Required: 48

Supply 24k with a usage of around 7200 per day

Planes are under the 10k ceiling

Any thoughts?




Quixote -> RE: Flying night missions (9/14/2011 12:55:42 AM)

Which missions? Something like night naval attack is much less likely to fly than say a night airbase attack on a hex you already have good intel on. And what type of units? Helps to be a little more specific for questions like this one so the field can give you better potential answers.




SgtSwanson -> RE: Flying night missions (9/14/2011 8:38:27 AM)

They are Libs flying to Pt Blair. And their on Airfield.




HansBolter -> RE: Flying night missions (9/14/2011 10:48:10 PM)

Your explanation is a little confusing.

If you are transferring between your own airfields that takes place during the orders phase and not during the turn resolution.

It also isn't a night mission selection.




Quixote -> RE: Flying night missions (9/15/2011 1:26:17 AM)

SgtSwanson,
Am I correct in assuming you're playing scenario 13? (only scenario I found where you could fly Liberators against Port Blair on the first couple of turns). I hadn't played that scenario before your question, but I ran a couple of first and second turns and the weather seems to be pretty bad in that scenario. Look out for messages that say "mission to Port Blair cancelled due to weather" - they flash by in small print on the screen fairly quickly and can be easy to miss, but were the reason the planes didn't fly for me most of the time. Otherwise, the only thing I tried that also stopped them from flying was setting the altitude too low. You mentioned that you were under the 10,000' ceiling, but not how far under. They were happy to fly for me (when not socked in) at 5,000-6,000', but refused to go in really low, so you may want to check your alt. setting if it isn't the weather. Those two groups of Libs you have also don't start with terrific leaders, so they may have failed some checks for you that other leaders might be more likely to pass. Hope some of this helps - the "why didn't my planes fly" question is sometimes not the easiest one to answer correctly since so much can go wrong.




crsutton -> RE: Flying night missions (9/15/2011 4:44:55 AM)

And what is their experience and the experience level of the leader? These are important as well.




SgtSwanson -> RE: Flying night missions (9/15/2011 10:49:44 PM)

I'll look again, but I know I have them at 9000'. Grp Exp is at 55 or better. Been a while since I played WitP of used Night missions.




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