stormbringer3 -> Looking for ideas. (9/26/2011 4:34:32 AM)
I've been playing this game a lot so I'm familiar with the "power" units. I'd like some ideas on some less obvious units to play and why. For example, I have never used a StuG unit. Also, are there any units with special features that are not obvious? I didn't know until yesterday that you could toggle the StuG IV like the 8.8 cm. Thanks for any opinions.
dsawan -> RE: Looking for ideas. (9/27/2011 6:59:17 AM)
Stugs are good as support for the heavies, ie tigers 1 and 2 etc. the 3 b is good for sieges of objectives and towns for the arty. The later 3G and f are light antitank pieces and infantry support. Thats what i use em for. Cheaper than the heavies too.