RE: Ironman Allied v3 - Feedback for Andy (Full Version)

All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Scenario Design and Modding



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PaxMondo -> RE: Ironman Allied v3 - Feedback for Andy (2/25/2012 10:20:30 AM)

Andy,

Any update on the new AI for Ironman Allied?




Andy Mac -> RE: Ironman Allied v3 - Feedback for Andy (3/19/2012 5:42:21 PM)

v4 is on progress LCU and air updates completed taking a short look at the AI now - there wont be wholesale changes to the AI as this is tough to achieve but we shall see where I end up




AW1Steve -> RE: Ironman Allied v3 - Feedback for Andy (4/26/2012 7:10:42 PM)

I'm trying to re-install this senario after a collosal data loss. Can anyone remind me which download goes where? Thanks. [&o]




AW1Steve -> RE: Ironman Allied v3 - Feedback for Andy (4/2/2013 10:21:28 PM)

Bump




Andy Mac -> RE: Ironman Allied v3 - Feedback for Andy (4/2/2013 11:20:36 PM)

Use the official styamped download version in thw tech forum




Kensai -> RE: Ironman Allied v3 - Feedback for Andy (10/7/2014 8:55:23 PM)

Wrong scenario oO




adarbrauner -> RE: Ironman Allied v3 - Feedback for Andy (10/1/2017 9:09:26 AM)


quote:

ORIGINAL: PaxMondo

The dutch Dorniers are really troublesome and their subs too. I need the MKB for both air and ASW before I can start the DEI assaults.



Because of better tactics and usage, or have their combat values been bettered as well?




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