Beta Issue - Game Message Delay (Full Version)

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schwartzkie -> Beta Issue - Game Message Delay (10/11/2011 7:13:39 PM)

Hi MichaelM,

Ever since we patched (1108q2) I have an issue where the game message delay speed during replays reverts back to 0, making the replays go far too fast to digest information. I have attached the latest save.

Thanks,

Schwartzkie




michaelm75au -> RE: Beta Issue - Game Message Delay (10/12/2011 8:22:18 AM)

When you load the save to put in your orders, set the message delays then before you end the turn.
They currently show as .1 for message and 0 for map scroll.

For the combat replay, it will restore the values in the save for the allied player.

You can also try pressing CTRL-s (to increase delay) during the replay. CTRL-f decreases it.




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