Matrix Games and Slitherine to Publish Unity of Command! (Full Version)

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SeanD -> Matrix Games and Slitherine to Publish Unity of Command! (10/20/2011 5:01:26 AM)

Plus a kick-off trailer to display this elegant and engaging new game system in all its glory!

Matrix Games, Slitherine, and 2x2 Games are thrilled to announce that they have reached a publishing agreement for the highly anticipated WWII strategy game, Unity of Command. Now gamers can test their mettle against the intense strategic and operational challenges facing the German and Soviet armies during the Second World War.

To mark this announcement, a new trailer is now available which shows off the main features and gameplay found in Unity of Command. Look for Unity of Command to be in the Matrix Games store around mid-November.

About Unity of Command

In 1942, a titanic struggle is reaching its climax in the boundless, trackless expanses of southern Russia. The stakes cannot be higher as you take command of battle-hardened Wehrmacht or massive Red Army forces to decide the fate of an entire continent.

Unity of Command lets you replay the epic conflict that was the Stalingrad Campaign of World War II. In this turn-based game of strategy and cunning, observe how opportunity leads the German army to advance recklessly into the steppes of southern Russia. And as the story unfolds, join the Soviet campaign to repel the invaders... As these legendary battles play out on the hex board, the tension of decision making and difficulties of conducting operations on a massive scale emerge. Command armies and fronts in maneuver warfare, thrust and encircle, capture cities and cross continents; but never, ever forget to watch your supply lines.
  • Fast, flowing and accessible gameplay inspired by the style of the Panzer General series
  • Accurate yet approachable gameplay mechanics with operational-level units (Axis divisions, Soviet corps)
  • 20+ detailed scenarios, Axis and Soviet, at the scale of 20km per hex, 4 days per turn
  • Campaign mode that sets historical and what-if scenarios in strategic context
  • Sophisticated weather model, with detailed per-hex weather
  • Innovative supply system, providing for exciting battles of encirclement and breakout
  • Belligerent and aggressive AI that knows how to counterattack and threaten supply lines
  • Integrated “History Mode” for after-action replays
  • Multiplayer via the Internet
  • Moddable content (everything is open)
  • Novel combined arms system: attach specialist steps to divisions and corps to enhance a variety of attributes of the unit
  • Specialist steps available for: heavy artillery, heavy Tiger and KV-1 tanks, 88mm Flak guns, NKVD blocking detachments, Italian Blackshirts and more
Get more information on Unity of Command from its official product page and be sure to check out the new trailer!




amps63 -> RE: Matrix Games and Slitherine to Publish Unity of Command! (10/20/2011 5:15:13 AM)

What a different look this one has. It looks a war game made by the people who did Gumby or Davey and Goliath. Very Claymation-ish!




jomni -> RE: Matrix Games and Slitherine to Publish Unity of Command! (10/20/2011 6:31:45 AM)

WITE Lite!




Max 86 -> RE: Matrix Games and Slitherine to Publish Unity of Command! (10/20/2011 1:56:35 PM)

Definitely has a different look. The units remind me of chess board pieces. I would like to know a few more details though. Sorry if I missed it in the trailer.

1. How does supply work?
2. What role does command have in affecting a unit's movement/combat - bonuses/penalties? Leaders?
3. I saw a panzer move right past a russian inf unit. How do ZOCs work?

I am very impressed that on the product page it says the download time with a 56k modem is 0 minutes. Now THATS cooking with propane right dere fellas lemme tell ya! [:D]




poop17 -> RE: Matrix Games and Slitherine to Publish Unity of Command! (10/21/2011 1:23:48 AM)

 the style of the Panzer General[X(]




kaegogi55 -> RE: Matrix Games and Slitherine to Publish Unity of Command! (10/21/2011 3:03:52 AM)

YES, another Panzer General and Panzer Corps style game. How about a Peoples General and Allied General game.[&o]




vonRocko -> RE: Matrix Games and Slitherine to Publish Unity of Command! (10/24/2011 3:17:46 PM)

Interesting, How does "campaign mode" work? Does it string the scenerios out, or is it a full map Russian campaign?
Thanks




Hanal -> RE: Matrix Games and Slitherine to Publish Unity of Command! (10/24/2011 3:50:03 PM)


quote:

ORIGINAL: vonRocko

Interesting, How does "campaign mode" work? Does it string the scenerios out, or is it a full map Russian campaign?
Thanks


I believe that it is specifically for the southern front culminating with Stalingrad. It is not an entire east front campaign.




Anguille -> RE: Matrix Games and Slitherine to Publish Unity of Command! (10/25/2011 10:03:12 AM)

I'd like to know if it will be playable on a netbook like Battlefield Academy or Panzer Korps (i am refering to the screen resolution).

Thanks




vonRocko -> RE: Matrix Games and Slitherine to Publish Unity of Command! (10/25/2011 5:44:12 PM)


quote:

ORIGINAL: J P Falcon


quote:

ORIGINAL: vonRocko

Interesting, How does "campaign mode" work? Does it string the scenerios out, or is it a full map Russian campaign?
Thanks


I believe that it is specifically for the southern front culminating with Stalingrad. It is not an entire east front campaign.

Yes now that I look closer I see that. Thanks.




Terminus -> RE: Matrix Games and Slitherine to Publish Unity of Command! (10/25/2011 7:08:16 PM)


quote:

ORIGINAL: J P Falcon


quote:

ORIGINAL: vonRocko

Interesting, How does "campaign mode" work? Does it string the scenerios out, or is it a full map Russian campaign?
Thanks


I believe that it is specifically for the southern front culminating with Stalingrad. It is not an entire east front campaign.


Doesn't stop at Stalingrad.




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